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reopt Handbook
reopt Handbook
Design Systems for the AI Era

Foundation

Token ArchitectureComponent SpecBuilt-in Accessibility

AI Workflow

Prompt InterfaceDESIGN.md InterfaceAgentic Design Quality ControlWorkflow StrategiesAI-Based Design System EvolutionContext Injection

User Experience

Consistency PatternsInteraction DesignForms and Data Input

Next Interfaces

Agent UI ProtocolsGenerative UISpatial and Multimodal Interfaces

Practice

Execution PlaybookMigration StrategyGovernance and CollaborationCase Studies

Operations

Verification ChecklistUpdate Log
Handbook›Design Systems for the AI Era›Spatial and Multimodal Interfaces
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Spatial and Multimodal Interfaces

Spatial computing, voice, gesture, and multimodal AI in design systems.

Key takeaways

  • Design systems are expanding beyond 2D screens, so they need tokens and contracts for spatial, voice, gesture, vision, and haptic modalities.
  • Each modality has distinct needs: spatial requires depth and anchors, voice needs confirmation and fallback, gesture needs error recovery and fatigue limits.
  • Spatial tokens encode depth layers and readable distances so agents place UI at legible scale.
  • Core rules: always provide a non-spatial fallback, never use voice-only confirmation for destructive actions, and respect camera and environment privacy.
  • Verify by testing readability at distance, voice fallback paths, gesture cancellation and undo, and privacy copy in permission prompts.

Design systems are expanding beyond 2D screens. Spatial computing and multimodal AI add depth, voice, gesture, gaze, and environment context. The system needs tokens and contracts for these new modalities.

New Modalities

ModalityDesign-system need
SpatialDepth, distance, scale, occlusion, anchors.
VoiceIntent, confirmation, interruption, fallback text.
GestureDiscoverability, error recovery, fatigue limits.
VisionObject grounding, camera privacy, visual feedback.
HapticsIntensity, duration, semantic meaning.

Spatial Tokens

export const spatial = {
  depth: {
    foreground: 0.2,
    workspace: 0,
    background: -0.4,
  },
  distance: {
    readable: '0.8m',
    comfortable: '1.2m',
  },
}

Agent Rules

  1. Always provide a non-spatial fallback for core tasks.
  2. Do not rely on voice-only confirmation for destructive actions.
  3. Respect user privacy for camera and environment context.
  4. Keep spatial UI legible at target distance.
  5. Define recovery when gesture or speech recognition fails.

Verification

  • Test text readability at distance.
  • Test voice fallback paths.
  • Test gesture cancellation and undo.
  • Review privacy copy and permission prompts.

Related docs

Cmd. /voice

Codex Command Master · Experimental voice conversations and live transcripts on supported builds

Generative UI

Runtime UI generation with design-system constraints.

Execution Playbook

The minimum path for launching an AI-first design system quickly.

On this page

New ModalitiesSpatial TokensAgent RulesVerification